Aragami.2.incl.v1.06.PATCH.PS4-CUSA23443

TiTLE.........:  Aragami 2
TiTLE iD......:  CUSA-23443
CONTENT iD....:  EP1563-CUSA23443_00-6698543155082201
SOURCE........:  PSN
VERSiON.......:  v1.00 Base & v1.06 Patch
REGiON........:  EUR
MiN FW........:  v8.00
LANGUAGES.....:  English, Catalan, French (France), German, Portuguese (Brazil), Russian, Spanish,
Turkish
BASE SiZE.....:  5.81 GB (6,241,648,640 bytes)
BASE MD5......:  AC4459004B9E0A0CDF09798707FE42BF
PATCH SiZE....:  4.88 GB (5,250,809,856 bytes)
PATCH MD5.....:  99396CDBDE964B358EF8AC7AC4D31E35
SUPPLiER......:  Golemnight & Opoisso893
KEYSTONE......:  [X] Original [ ] Generated
GENRE.........:  Action, Adventure, Third-Person, Stealth
PSN URL.......:  https://store.playstation.com/en-gb/product/EP1563-PPSA02492_00-8072608757284476

Aragami 2 is a third person stealth game where you play as an assassin with the power to control
the shadows. Join the shadow clan and fight the invader armies to protect your people.

You are one of the last elite warriors of your kin, the Aragami. Victims of a supernatural
affliction which corrodes the body and devours the mind, the Aragami control Shadow Essence - a
mystical power which grants the ability to control the shadows. With this power the Aragami carry
out their tasks and quests - assignments made all along the valley to ensure the subsistence of
the village and to free the Aragami enslaved by the invader armies.

PLAY IN SINGLE MODE OR IN CO-OP WITH YOUR FRIENDS: Discover a full campaign and join the assassin
squad up to 3 players in co-op.

ENGAGE IN FAST-PACED STEALTH ACTIONS: Manage covers and powers with agility. Take down your
enemies with stealth kills and non-lethal takedowns.

ENTER INTO COMBAT AS A TACTICAL DECISION: Become the master of a skill based combat with high risk
and high reward.

BUILD YOUR SHADOW ASSASSIN: Craft your weapons and armors and upgrade your elite warrior with
three skill trees of 42 abilities and shadow powers.

PROTECT THE RASHOMON VALLEY: Save your people and defeat the curse before it ends with you and
discover how the Aragami became a legend.

*** Patch v1.06 ***

- New: Classic Mode is now available! The Classic Mode, inspired by Aragami 1, applies a series of
changes to the base mobility of the hero to offer an alternative game experience.
- New: Added a Tutorials section in the Status Menu.
- Fix: Multiple minor fixes.

Multiplayer:
- Change: Performance improvements on multiplayer sessions.

*** Patch v1.05 ***

- New: Added new Customization Options! You can now customize a secondary color and a detail color
for each of your equipment parts.
- New: Added Loadouts to save specific combinations of Equipment, Runes and Dye.
- Fix: Fixes to various Shadow Powers.
- Fix: Improved Camera Collision algorithm.
- Fix: Fixed a T-Pose bug that could happen at the start of a mission.
- Fix: Many other minor fixes.
- Change: Controller vibration settings now enable you to adjust vibration intensity.
- Change: Performance improvements.

- Multiplayer:
- New: You can now skip cutscenes in multiplayer sessions.
- New: The Online Tab in the Status Menu will now show your current Server Region.
- Change: Improved combat experience in multiplayer sessions.

*** Patch v1.04 ***

- New: Added Credits button in Status Screen.
- New: Added Photo Mode! You can now take screenshots both in single player or while playing
online, and apply special camera effects to capture ninja action in all its splendor. You
will find the Photo Mode in the Status Menu.
- New: Added Hungarian language support.
- Fix: Multiple mission scripting fixes affecting M20 (cutscene killing all NPCS), M23, M33, M46,
M47 among other missions.
- Fix: Enemy facial animations when dying not working.
- Fix: Player input stopped working when a tutorial message appears while power wheel is open.
- Fix: Some texts were not visible in some languages.
- Fix: Various fixes to cutscene visuals.
- Fix: General performance optimizations.
- Change: Rune descriptions for some rune effects are now easier to understand.
- Change: Who knew you could get fashion advice from the dead..?

- Multiplayer:
- New: Added Region Selector to Server Browser. You can now create and join public games in
regions different than your own.
- New: Added button to set your online session as public or private. Useful when you want to
create public 2 player games by letting only 1 person join your game.
- Fix: Multiple Multiplayer fixes and performance improvements.
- Change: A popup now appears when you receive an invitation but you are already in an online
session.

*** Patch v1.03 ***

- New: Players can now pause the game when playing single player.
- New: Game now enters slow motion when opening the Ability / Item Wheel.
- New: Added new tutorials to introduce enemy types and special objectives.
- New: Added setting to disable automatic target lock when attacking.
- New: Added setting to automatically target a parried character.
- New: Added setting to toggle Slow Motion when using the power wheel.
- New: Added Setting to disable HUD for Available Actions.
- New: Added player noise visual feedback to enemy awareness HUD.
- New: Added idle player animations for blacksmith and dye shop.
- New: Added some current mission info in Status Screen.
- New: Medals that can't be obtained due to mission clauses or special objectives will not be
shown in mission results or in the mission board.
- New: Player is now able to review the Ability Tree from the Status Screen (Pause Menu).
- New: Added counter for hostiles killed and player detections in Status Screen (Pause Menu).

- Fix: Player stuck in vault loop when vaulting just after grabbing a body.
- Fix: Parry failing to trigger while staggered or blocking enemy attacks.
- Fix: Enemies block shurikens / kunais even when unaware of the player position.
- Fix: Player can throw corpses through walls.
- Fix: Unconscious enemies dying when being dropped to the floor from low heights while grabbed.
- Fix: Player can glitch through player house early in the story.
- Fix: Enemy fire area attacks hitbox hitting players jumping.
- Fix: Target Lock targetting enemies very far away from the character and/or failing to target
close enemies.
- Fix: Assassination targets and special objectives affecting player detection events, making it
impossible to obtain certain medals like no kills / no detections.
- Fix: Player stuck in a fall pose when performing an aerial elimination.
- Fix: Healing VFX shouldn't trigger when at full health.
- Fix: Player clipping through the floor/wall when vaulting.
- Fix: Player could get stuck on top of a rope trigger.
- Fix: Hard Landing would sometimes teleport the player to another position.
- Fix: Citizens and Slaves were spawning in T-Pose.
- Fix: Player could use Shadow Powers and items on Akai and Nobu.
- Fix: Multiple multiplayer fixes.
- Fix: Multiple mission scripting fixes affecting M00, M03, M18, M22, M23, M40, M51 among other
missions.
- Fix: Improvements to cutscene visual fidelity.
- Fix: Removed constant wind affecting player cloth in Kakurega Village.
- Fix: While carrying a body and on top of other bodies, interactions can become unavailable.
- Fix: Improved Combat Jump behaviour.
- Fix: Sync issues with combat music.
- Fix: Sync issues when grabbing enemy bodies, and bodies getting stuck suspended in the air.
- Fix: Shadow Leap to Walkable Rope sometimes hard locked the player to that rope trigger.
- Fix: Multiple fixes in Fire Capital location.
- Fix: Multiple fixes in Mine location.
- Fix: Multiple fixes in Fire Palace location.
- Fix: Scene blinking for a single frame after custscenes.
- Fix: Mission 40 scripting issues.
- Fix: Issues with loot spawners.
- Fix: Photon Bolt dll update to fix Online Matchmaking.
- Fix: Issue with clients not being properly reset after cinematics.
- Fix: Multiplayer T-Pose fix.
- Fix: Momentum upgrade not working in multiplayer.
- Fix: Player could carry a corpse through a wall in some cases.
- Fix: Issues with Dark Flame not working properly.
- Fix: Final encounter combat takedown animation glitch.
- Fix: Functional fixes in Kakurega Village.
- Fix: Chameleon ability delay inconsistency with upgrade.
- Fix: Minor improvements to cinematics and some dialogues.
- Fix: Knocked out enemies dying when dropped to the floor from low height.
- Fix: Button prompts disappearing on some specific situations.
- Fix: Momentum could kill civilians.
- Fix: Mission 20 scripting issues with cinematic actor spawning.
- Fix: Floating Essence Crystals in Mines.
- Fix: Player doing a climb animation when falling on a steep floor.
- Fix: Issues with stealth covers (grass) in Mountain.
- Fix: Player freezing when knocking out an enemy while an eavesdrop action is available.
- Fix: Photon Bolt Multiplayer backend updated.
- Fix: Final battle desync issues.
- Fix: Shade ability not working for clients.
- Fix: Torchbearer spirit link lines not visible in Shadow Vision for clients.
- Fix: Various smaller fixes.

- Change: Added VSync option
- Change: Stamina and Vitality are now infinite in Kakurega Village.
- Change: Changes to Enemy Citizen Animations.
- Change: Increased enemy peripheral vision.
- Change: Removed body inverse kinematics in player dialogues.
- Change: Updated outdated Tutorial videos.
- Change: Mesmerize can now be used in combat.
- Change: Changes to interaction system so that items can be interacted even if they end up out of
view.
- Change: Momentum will now trigger on alerted enemies if they are in range of the original target.
- Change: Rebalance of enemy hearing in relation to player movement.
- Change: Scorcher fireballs have now more movement attraction toward players.
- Change: Added facial animations to various cinematics and enemy animations.
- Change: Changes to score event management to try and solve remaining issues with enemies killed
calculations.
- Change: Rebalanced final encounter to provide a more suitable challenge.
- Change: Small tweaks to final Mission to rebalance difficulty.

*** Patch v1.02 ***

- Bug fixes and performance improvements.

*** Patch v1.01 ***

- Bug fixes and performance improvements.

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